Metadata-Version: 1.1
Name: PySoundFile
Version: 0.7.0
Summary: An audio library based on libsndfile, CFFI and NumPy
Home-page: https://github.com/bastibe/PySoundFile
Author: Bastian Bechtold
Author-email: basti@bastibe.de
License: BSD 3-Clause License
Description: PySoundFile
        ===========
        
        `PySoundFile <https://github.com/bastibe/PySoundFile>`__ is an audio
        library based on libsndfile, CFFI and NumPy. Full documentation is
        available on http://pysoundfile.readthedocs.org/.
        
        PySoundFile can read and write sound files. File reading/writing is
        supported through `libsndfile <http://www.mega-nerd.com/libsndfile/>`__,
        which is a free, cross-platform, open-source (LGPL) library for reading
        and writing many different sampled sound file formats that runs on many
        platforms including Windows, OS X, and Unix. It is accessed through
        `CFFI <http://cffi.readthedocs.org/>`__, which is a foreign function
        interface for Python calling C code. CFFI is supported for CPython 2.6+,
        3.x and PyPy 2.0+. PySoundFile represents audio data as NumPy arrays.
        
        | PySoundFile is BSD licensed (BSD 3-Clause License).
        | (c) 2013, Bastian Bechtold
        
        
        Breaking Changes
        ----------------
        
        PySoundFile has evolved rapidly during the last few releases. Most
        notably, we changed the import name from ``import pysoundfile`` to
        ``import soundfile`` in 0.7. In 0.6, we cleaned up many small
        inconsistencies, particularly in the the ordering and naming of
        function arguments and the removal of the indexing interface.
        
        Installation
        ------------
        
        PySoundFile depends on the Python packages CFFI and NumPy, and the
        system library libsndfile.
        
        To install the Python dependencies, I recommend using the `Anaconda
        <http://continuum.io/downloads>`__ distribution of Python 3. This will
        come with all dependencies pre-installed. To install the dependencies
        manually, you can use the ``conda`` package manager, which will
        install all dependencies using ``conda install cffi numpy`` (conda is
        also available independently of Anaconda with ``pip install conda;
        conda init``).
        
        With CFFI and NumPy installed, you can use ``pip install pysoundfile``
        to download and install the latest release of PySoundFile. On Windows
        and OS X, this will also install the library libsndfile. On Linux, you
        need to install libsndfile using your distribution's package manager,
        for example ``sudo apt-get install libsndfile1``.
        
        Read/Write Functions
        --------------------
        
        Data can be written to the file using ``write()``, or read from the file
        using ``read()``. PySoundFile can open all file formats that `libsndfile
        supports <http://www.mega-nerd.com/libsndfile/#Features>`__, for example
        WAV, FLAC, OGG and MAT files.
        
        Here is an example for a program that reads a wave file and copies it
        into an ogg-vorbis file:
        
        .. code:: python
        
            import soundfile as sf
        
            data, samplerate = sf.read('existing_file.wav')
            sf.write(data, 'new_file.ogg', samplerate=samplerate)
        
        Block Processing
        ----------------
        
        Sound files can also be read in short, optionally overlapping blocks.
        For example, this calculates the signal level for each block of a long
        file:
        
        .. code:: python
        
           import numpy as np
           import soundfile as sf
        
           rms = [np.sqrt(np.mean(block**2)) for block in
                  sf.blocks('myfile.wav', blocksize=1024, overlap=512)]
        
        SoundFile Objects
        -----------------
        
        Sound files can also be opened as SoundFile objects. Every SoundFile
        has a specific sample rate, data format and a set number of channels.
        
        If a file is opened, it is kept open for as long as the SoundFile
        object exists. The file closes when the object is garbage collected,
        but you should use the ``close()`` method or the context manager to
        close the file explicitly:
        
        .. code:: python
        
           import soundfile as sf
        
           with sf.SoundFile('myfile.wav', 'rw') as f:
               while f.tell() < len(f):
                   pos = f.tell()
                   data = f.read(1024)
                   f.seek(pos)
                   f.write(data*2)
        
        All data access uses frames as index. A frame is one discrete time-step
        in the sound file. Every frame contains as many samples as there are
        channels in the file.
        
        RAW Files
        ---------
        
        Pysoundfile can usually auto-detect the file type of sound files. This
        is not possible for RAW files, though. This is a useful idiom for
        opening RAW files without having to provide all the format for every
        file:
        
        .. code:: python
        
           import soundfile as sf
        
           format = {'format':'RAW', 'subtype':'FLOAT', 'endian':'FILE'}
           data = sf.read('myfile.raw', dtype='float32', **format)
           sf.write(data, 'otherfile.raw', **format)
        
        Virtual IO
        ----------
        
        If you have an open file-like object, Pysoundfile can open it just like
        regular files:
        
        .. code:: python
        
            import soundfile as sf
            with open('filename.flac', 'rb') as f:
                data, samplerate = sf.read(f)
        
        Here is an example using an HTTP request:
        
        .. code:: python
        
            from io import BytesIO
            import soundfile as sf
            import requests
        
            f = BytesIO()
            response = requests.get('http://www.example.com/my.flac', stream=True)
            for data in response.iter_content(4096):
                if data:
                    f.write(data)
            f.seek(0)
            data, samplerate = sf.read(f)
        
        News
        ----
        
        2013-08-27 V0.1.0 Bastian Bechtold:
            Initial prototype. A simple wrapper for libsndfile in Python
        
        2013-08-30 V0.2.0 Bastian Bechtold:
            Bugfixes and more consistency with PySoundCard
        
        2013-08-30 V0.2.1 Bastian Bechtold:
            Bugfixes
        
        2013-09-27 V0.3.0 Bastian Bechtold:
            Added binary installer for Windows, and context manager
        
        2013-11-06 V0.3.1 Bastian Bechtold:
            Switched from distutils to setuptools for easier installation
        
        2013-11-29 V0.4.0 Bastian Bechtold:
            Thanks to David Blewett, now with Virtual IO!
        
        2013-12-08 V0.4.1 Bastian Bechtold:
            Thanks to Xidorn Quan, FLAC files are not float32 any more.
        
        2014-02-26 V0.5.0 Bastian Bechtold:
            Thanks to Matthias Geier, improved seeking and a flush() method.
        
        2015-01-19 V0.6.0 Bastian Bechtold:
            A big, big thank you to Matthias Geier, who did most of the work!
        
            - Switched to ``float64`` as default data type.
            - Function arguments changed for consistency.
            - Added unit tests.
            - Added global ``read()``, ``write()``, ``blocks()`` convenience
              functions.
            - Documentation overhaul and hosting on readthedocs.
            - Added ``'x'`` open mode.
            - Added ``tell()`` method.
            - Added ``__repr__()`` method.
        
        2015-04-xx V0.7.0 Bastian Bechtold:
            Again, thanks to Matthias Geier for all of his hard work, but also
            Nils Werner and Whistler7 for their many suggestions and help.
        
            - Renamed ``import pysoundfile`` to ``import soundfile``.
            - Installation through pip wheels that contain the necessary
              libraries for OS X and Windows.
            - Removed ``exclusive_creation`` argument to ``write``.
            - Added ``truncate()`` method.
        
Keywords: audio,libsndfile
Platform: any
Classifier: Development Status :: 3 - Alpha
Classifier: Intended Audience :: Developers
Classifier: Intended Audience :: Science/Research
Classifier: License :: OSI Approved :: BSD License
Classifier: Natural Language :: English
Classifier: Operating System :: OS Independent
Classifier: Programming Language :: Python
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 2
Classifier: Programming Language :: Python :: Implementation :: PyPy
Classifier: Programming Language :: Python :: Implementation :: CPython
Classifier: Topic :: Multimedia :: Sound/Audio
