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render test for RigidRepresentation More...
#include <memory>#include "SurgSim/DataStructures/TriangleMeshBase.h"#include "SurgSim/DataStructures/TriangleMeshUtilities.h"#include "SurgSim/Framework/ApplicationData.h"#include "SurgSim/Framework/BasicSceneElement.h"#include "SurgSim/Graphics/Mesh.h"#include "SurgSim/Graphics/OsgBoxRepresentation.h"#include "SurgSim/Graphics/OsgMeshRepresentation.h"#include "SurgSim/Graphics/OsgPlaneRepresentation.h"#include "SurgSim/Graphics/OsgSphereRepresentation.h"#include "SurgSim/Math/Quaternion.h"#include "SurgSim/Math/RigidTransform.h"#include "SurgSim/Math/Shapes.h"#include "SurgSim/Math/Vector.h"#include "SurgSim/Physics/FixedRepresentation.h"#include "SurgSim/Physics/RigidCollisionRepresentation.h"#include "SurgSim/Physics/RigidRepresentation.h"#include "SurgSim/Physics/RenderTests/RenderTest.h"Namespaces | |
| SurgSim | |
| SurgSim::Physics | |
Functions | |
| SurgSim::Physics::TEST_F (RenderTests, VisualTestFallingRigidBodies) | |
| SurgSim::Physics::TEST_F (RenderTests, VisualTestRigidBodiesSlidingOnPlanes) | |
| SurgSim::Physics::TEST_F (RenderTests, VisualTestRigidBodiesStacking) | |
| SurgSim::Physics::TEST_F (RenderTests, VisualTestRigidBodiesStackingReversed) | |
render test for RigidRepresentation
1.8.11