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#include <list>#include <memory>#include <unordered_map>#include "SurgSim/DataStructures/BufferedValue.h"#include "SurgSim/Framework/Representation.h"Go to the source code of this file.
Classes | |
| class | SurgSim::Collision::Representation |
| Wrapper class to use for the collision operation, handles its enclosed shaped and a possible local to global coordinate system transform, if the physics representation is a nullptr or a has gone out of scope ASSERT's will be triggered. More... | |
Namespaces | |
| SurgSim | |
| SurgSim::Math | |
| SurgSim::Physics | |
| SurgSim::Collision | |
Typedefs | |
| typedef std::unordered_map< std::shared_ptr< SurgSim::Collision::Representation >, std::list< std::shared_ptr< SurgSim::Collision::Contact > > > | SurgSim::Collision::ContactMapType |
1.8.11