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| Interface Summary | |
|---|---|
| Window | Specifying the public Window functionality for the
using a Window and for shadowing one like GLWindow. |
| Window.FocusRunnable | |
| Window.ReparentAction | Defining ids for the reparenting strategy |
| Class Summary | |
|---|---|
| Display | |
| NewtFactory | |
| NewtVersion | |
| Screen | |
| ScreenMode | Immutable ScreenMode Class, consisting of it's read only components:MonitorMode, non rotated values
rotation, measured counter clockwise (CCW)
Aquire and filter ScreenModesA List of read only ScreenMode's is being returned by Screen.getScreenModes().
You may utilize ScreenModeUtil to filter and select a desired ScreenMode.
The current ScreenMode can be obtained via Screen.getCurrentScreenMode().
The initial original ScreenMode (at startup) can be obtained via Screen.getOriginalScreenMode().
Changing ScreenModes Use Screen.setCurrentScreenMode(com.jogamp.newt.ScreenMode)
to change the current ScreenMode of all Screen's referenced via the full qualified name (FQN)
Screen.getFQName().
When the last FQN referenced Screen closes, the original ScreenMode (Screen.getOriginalScreenMode())
is restored.
Example for changing the ScreenMode: |
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