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| bool | used = false |
| | true if this channel is used, false if not More...
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bool | ray = false |
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| unsigned short | uniqueStamp = 0 |
| | unique marker added to particle channel ID to make sure this is still the same particle More...
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short | sheet = 0 |
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ParticleType | type = {} |
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ParticlePhase | phase = {} |
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float | mass = 0.0f |
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float | weight = 0.0f |
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float | duration = 0.0f |
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Math::Vector | pos |
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Math::Vector | goal |
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Math::Vector | speed |
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float | windSensitivity = 0.0f |
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short | bounce = 0 |
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Math::Point | dim |
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float | zoom = 0.0f |
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float | angle = 0.0f |
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float | intensity = 0.0f |
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Math::Point | texSup |
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Math::Point | texInf |
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float | time = 0.0f |
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float | phaseTime = 0.0f |
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float | testTime = 0.0f |
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CObject * | objLink = nullptr |
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CObject * | objFather = nullptr |
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short | objRank = 0 |
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short | trackRank = 0 |
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char | text = 0 |
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Color | color = Color(1.0f, 1.0f, 1.0f, 1.0f) |
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| bool Gfx::Particle::used = false |
true if this channel is used, false if not
| unsigned short Gfx::Particle::uniqueStamp = 0 |
unique marker added to particle channel ID to make sure this is still the same particle
The documentation for this struct was generated from the following file:
- /build/colobot-1PlTil/colobot-0.1.8/src/graphics/engine/particle.h