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Unity 8
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This is the complete list of members for TopLevelWindowModel, including all inherited members.
| applicationAt(int index) const | TopLevelWindowModel | |
| applicationManager (defined in TopLevelWindowModel) | TopLevelWindowModel | |
| applicationManager() const (defined in TopLevelWindowModel) | TopLevelWindowModel | inline |
| applicationManagerChanged(unity::shell::application::ApplicationManagerInterface *) (defined in TopLevelWindowModel) | TopLevelWindowModel | signal |
| ApplicationRole enum value (defined in TopLevelWindowModel) | TopLevelWindowModel | |
| count | TopLevelWindowModel | |
| countChanged() (defined in TopLevelWindowModel) | TopLevelWindowModel | signal |
| data(const QModelIndex &index, int role) const override (defined in TopLevelWindowModel) | TopLevelWindowModel | |
| focusedWindow | TopLevelWindowModel | |
| focusedWindow() const (defined in TopLevelWindowModel) | TopLevelWindowModel | |
| focusedWindowChanged(Window *focusedWindow) (defined in TopLevelWindowModel) | TopLevelWindowModel | signal |
| idAt(int index) const | TopLevelWindowModel | |
| indexForId(int id) const | TopLevelWindowModel | |
| inputMethodSurface | TopLevelWindowModel | |
| inputMethodSurface() const (defined in TopLevelWindowModel) | TopLevelWindowModel | |
| inputMethodSurfaceChanged(unity::shell::application::MirSurfaceInterface *inputMethodSurface) (defined in TopLevelWindowModel) | TopLevelWindowModel | signal |
| listChanged() | TopLevelWindowModel | signal |
| nextId | TopLevelWindowModel | |
| nextId() const (defined in TopLevelWindowModel) | TopLevelWindowModel | inline |
| nextIdChanged() (defined in TopLevelWindowModel) | TopLevelWindowModel | signal |
| raiseId(int id) | TopLevelWindowModel | |
| roleNames() const override (defined in TopLevelWindowModel) | TopLevelWindowModel | inline |
| Roles enum name | TopLevelWindowModel | |
| rowCount(const QModelIndex &parent=QModelIndex()) const override (defined in TopLevelWindowModel) | TopLevelWindowModel | |
| setApplicationManager(unity::shell::application::ApplicationManagerInterface *) (defined in TopLevelWindowModel) | TopLevelWindowModel | |
| setSurfaceManager(unity::shell::application::SurfaceManagerInterface *) (defined in TopLevelWindowModel) | TopLevelWindowModel | |
| surfaceAt(int index) const | TopLevelWindowModel | |
| surfaceManager (defined in TopLevelWindowModel) | TopLevelWindowModel | |
| surfaceManager() const (defined in TopLevelWindowModel) | TopLevelWindowModel | inline |
| surfaceManagerChanged(unity::shell::application::SurfaceManagerInterface *) (defined in TopLevelWindowModel) | TopLevelWindowModel | signal |
| TopLevelWindowModel() (defined in TopLevelWindowModel) | TopLevelWindowModel | |
| windowAt(int index) const | TopLevelWindowModel | |
| WindowRole enum value (defined in TopLevelWindowModel) | TopLevelWindowModel |