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Colobot
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Public Attributes | |
| GLint | enabled = -1 |
| true enables light More... | |
| GLint | type = -1 |
| Light type. More... | |
| GLint | position = -1 |
| Position or direction vector. More... | |
| GLint | ambient = -1 |
| Ambient color. More... | |
| GLint | diffuse = -1 |
| Diffuse color. More... | |
| GLint | specular = -1 |
| Specular color. More... | |
| GLint | attenuation = -1 |
| Attenuation. More... | |
| GLint | spotDirection = -1 |
| Spot light direction. More... | |
| GLint | spotExponent = -1 |
| Spot light exponent. More... | |
| GLint | spotCutoff = -1 |
| Spot light cutoff. More... | |
| GLint Gfx::LightLocations::enabled = -1 |
true enables light
| GLint Gfx::LightLocations::type = -1 |
Light type.
| GLint Gfx::LightLocations::position = -1 |
Position or direction vector.
| GLint Gfx::LightLocations::ambient = -1 |
Ambient color.
| GLint Gfx::LightLocations::diffuse = -1 |
Diffuse color.
| GLint Gfx::LightLocations::specular = -1 |
Specular color.
| GLint Gfx::LightLocations::attenuation = -1 |
Attenuation.
| GLint Gfx::LightLocations::spotDirection = -1 |
Spot light direction.
| GLint Gfx::LightLocations::spotExponent = -1 |
Spot light exponent.
| GLint Gfx::LightLocations::spotCutoff = -1 |
Spot light cutoff.
1.8.8